Don't Go into the Light
I need your help, they'll kill me if you don't. And they'll try to kill you if you try to help me. So whatever you do, don't go into the light.
Explore what's left of the world after a cataclysmic event. The Watchers were mankind's last attempt at salvaging humanity, an AI designed exclusively to keep the human race alive by any means necessary. Meet the Saviour, a man who claims that the AI has gone rogue and no longer serves its initial purpose, but others claim that he is delusional and the leader of an extremist group. Who will you trust?
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | toby |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Atmospheric, Dark, Exploration, Horror, Sci-fi, Singleplayer, Survival Horror, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Color-blind friendly, Subtitles, High-contrast, Interactive tutorial |
Comments
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I enjoyed the gameplay and the intensity of it very much but I cannot say the same for the fact that when I die I am stuck having to sit through the same text i just had read and wait for it to slowly type out before i can bypass it to move the next piece of text I already red and wait again just to get back to the game. You really should think about adding a way to speed up the text like by holding a button so you don't have to sit through the same thing over and over again. Because the way it is now the punishment for death does not seem to be that you're set back a bit but the fact that you have wade through all that text again and again. This really killed what was turning out to be a really enjoyable playthrough of your game, Other than that nice job taking something so simple and making such a tense atmosphere out of it, That is a real talent. As well as having such a good story to compliment what you are doing in-game.
Thank you so much for the feedback! I was under a time crunch to get the first version of the demo out and ran out of time to create a system to avoid restarting the whole level on death, but am hoping to make revisions to the project in the future to accommodate for that. Thanks for playing!
please please make one of the improvements the ability to bypass text you have already read just to make a smoother transition back into the game if you die. or just give the option of like press this key to bypass the text altogether even if it is your first time seeing it. Thanks for reading and listening.